[Arduino] Arduino Serial Communication with C/C++ - 아두이노 시리얼 통신 1
Raspberry Pi & Arduino 2020. 11. 5. 14:05 |반응형
Windows API(CreateFile)을 이용해 간단히 아두이노와 시리얼 통신을 할 수 있다.
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char state;
void setup() {
// put your setup code here, to run once:
pinMode(LED_BUILTIN, OUTPUT);
Serial.begin(9600);
Serial.println("Arduino ready.");
}
void loop() {
// put your main code here, to run repeatedly:
if (Serial.available())
{
state = Serial.read();
while (Serial.available())
{
Serial.read(); // 첫 번째 문자만 입력받고 나머지는 버린다.
}
if (state == '0')
{
digitalWrite(LED_BUILTIN, LOW);
Serial.println("LED OFF");
} else
{
digitalWrite(LED_BUILTIN, HIGH);
Serial.println("LED ON");
}
}
delay(100);
}
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위 소스를 컴파일 하고 아두이노에 업로드 한다. 시리얼 모니터를 통해서도 Builtin LED를 제어할 수 있다.
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#ifndef SERIALCLASS_H_INCLUDED
#define SERIALCLASS_H_INCLUDED
#define ARDUINO_WAIT_TIME 2000
#include <windows.h>
#include <stdio.h>
#include <stdlib.h>
class Serial
{
private:
//Serial comm handler
HANDLE hSerial;
//Connection status
bool connected;
//Get various information about the connection
COMSTAT status;
//Keep track of last error
DWORD errors;
public:
//Initialize Serial communication with the given COM port
Serial(const char* portName);
//Close the connection
~Serial();
//Read data in a buffer, if nbChar is greater than the
//maximum number of bytes available, it will return only the
//bytes available. The function return -1 when nothing could
//be read, the number of bytes actually read.
int ReadData(char* buffer, unsigned int nbChar);
//Writes data from a buffer through the Serial connection
//return true on success.
bool WriteData(const char* buffer, unsigned int nbChar);
//Check if we are actually connected
bool IsConnected();
};
#endif // SERIALCLASS_H_INCLUDED
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Serial class header.
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#include "SerialHeader.h"
Serial::Serial(const char* portName)
{
//We're not yet connected
this->connected = false;
//Try to connect to the given port throuh CreateFile
//CreateFile may need to be replaced with CreateFileA or...
//Project - XXX Properties - Configuration Properties - Advanced - Character Set - Use Multi-Byte Character Set
this->hSerial = CreateFileA(portName,
GENERIC_READ | GENERIC_WRITE,
0,
NULL,
OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL,
NULL);
//Check if the connection was successfull
if (this->hSerial == INVALID_HANDLE_VALUE)
{
//If not success full display an Error
if (GetLastError() == ERROR_FILE_NOT_FOUND) {
//Print Error if neccessary
printf("ERROR: Handle was not attached. Reason: %s not available.\n", portName);
}
else
{
printf("ERROR!!!");
}
}
else
{
//If connected we try to set the comm parameters
DCB dcbSerialParams = { 0 };
//Try to get the current
if (!GetCommState(this->hSerial, &dcbSerialParams))
{
//If impossible, show an error
printf("failed to get current serial parameters!");
}
else
{
//Define serial connection parameters for the arduino board
dcbSerialParams.BaudRate = CBR_9600;
dcbSerialParams.ByteSize = 8;
dcbSerialParams.StopBits = ONESTOPBIT;
dcbSerialParams.Parity = NOPARITY;
//Setting the DTR to Control_Enable ensures that the Arduino is properly
//reset upon establishing a connection
dcbSerialParams.fDtrControl = DTR_CONTROL_ENABLE;
//Set the parameters and check for their proper application
if (!SetCommState(hSerial, &dcbSerialParams))
{
printf("ALERT: Could not set Serial Port parameters");
}
else
{
//If everything went fine we're connected
this->connected = true;
//Flush any remaining characters in the buffers
PurgeComm(this->hSerial, PURGE_RXCLEAR | PURGE_TXCLEAR);
//We wait 2s as the arduino board will be reseting
Sleep(ARDUINO_WAIT_TIME);
}
}
}
}
Serial::~Serial()
{
//Check if we are connected before trying to disconnect
if (this->connected)
{
//We're no longer connected
this->connected = false;
//Close the serial handler
CloseHandle(this->hSerial);
}
}
int Serial::ReadData(char* buffer, unsigned int nbChar)
{
//Number of bytes we'll have read
DWORD bytesRead;
//Number of bytes we'll really ask to read
unsigned int toRead;
//Use the ClearCommError function to get status info on the Serial port
ClearCommError(this->hSerial, &this->errors, &this->status);
//Check if there is something to read
if (this->status.cbInQue > 0)
{
//If there is we check if there is enough data to read the required number
//of characters, if not we'll read only the available characters to prevent
//locking of the application.
if (this->status.cbInQue > nbChar)
{
toRead = nbChar;
}
else
{
toRead = this->status.cbInQue;
}
//Try to read the require number of chars, and return the number of read bytes on success
memset(buffer, 0, nbChar);
if (ReadFile(this->hSerial, buffer, toRead, &bytesRead, NULL))
{
return bytesRead;
}
}
//If nothing has been read, or that an error was detected return 0
return 0;
}
bool Serial::WriteData(const char* buffer, unsigned int nbChar)
{
DWORD bytesSend;
//Try to write the buffer on the Serial port
if (!WriteFile(this->hSerial, (void*)buffer, nbChar, &bytesSend, 0))
{
//In case it don't work get comm error and return false
ClearCommError(this->hSerial, &this->errors, &this->status);
return false;
}
else
return true;
}
bool Serial::IsConnected()
{
//Simply return the connection status
return this->connected;
}
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Serial class source.
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#include <iostream>
#include "SerialHeader.h"
using namespace std;
int main()
{
Serial* ser = new Serial("\\\\.\\COM3");
char message[255];
if (ser->IsConnected()) {
cout << "Serial Communication Connected." << endl;
// memset(message, 0, sizeof(message));
// Serial::ReadData() 내부에서 memset이 실행된다.
ser->ReadData(message, sizeof(message));
cout << "Message from Arduino: " << message << endl;
} else {
cout << "Device can not be found or can not be configured." << endl;
return 0;
}
while (true) {
cout << "0: Off, 1 : On, q(Q) : Quit" << endl << "Choose : ";
cin >> message;
if (!strcmp(message, "q") || !strcmp(message, "Q")) {
break;
} else if (!strcmp(message, "0")) {
ser->WriteData("0", 1);
Sleep(200); // 아두이노와의 시리얼 통신을 위한 대기 시간.
ser->ReadData(message, sizeof(message));
cout << "Message from Arduino: " << message << endl;
} else {
ser->WriteData("1", 1);
Sleep(200); // 아두이노와의 시리얼 통신을 위한 대기 시간.
ser->ReadData(message, sizeof(message));
cout << "Message from Arduino: " << message << endl;
}
}
return 0;
}
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Windows에서 위 소스를 실행하면 연결된 아두이노의 Builtin LED를 제어할 수 있다.
※ 참고: Arduino and C++ (for Windows)
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